

Our new logo was voted on and chosen by the community. We currently average 2-3 game updates per week over the last 3 months. We have a very active Discord community ( ) where you can chat with us daily, connect with other players, and see real-time dev updates, screenshots, and video. We conduct weekly “Roadmap Priority” polls where members of the community vote for, or add their own, features that they believe are the most important to be added/fixed. “We have a very interactive relationship with our community and look forward to you joining it!

How are you planning on involving the Community in your development process? Will the game be priced differently during and after Early Access? Pistol, revolver, assault rifle, shotgun, and sniper rifles are all available with ADS/zoom capability.Īim Lab: Team Shooter maps, weapons, and tasks will be available as a DLC in Early Access very soon.” In-depth player data profiles, leaderboards, achievements, custom crosshairs, and cross-game mouse sensitivity conversion is also live. There are a total of 15 training tasks across both maps, with new adaptive tasks being added constantly (currently at a pace of 2-3 per month). “The current Early Access version of the game today includes the fundamental Aim Lab graybox environments as well as Aim Lab: Battle Royale maps and Battle Royale-specific tasks. What is the current state of the Early Access version? More in-depth data visualizations and analysis”
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How is the full version planned to differ from the Early Access version?Ĭustomizable and shareable weapon physics/behaviors, tasks, AI targets, and training routines Although we only anticipate spending the next 6-8 months in EA, we will remain in EA for as long as necessary.” “Our beta community has already been incredibly helpful and therefore accelerated our initial timeline to release in Early Access by several months. Please only purchase Aim Lab during Early Access if you want to help support development and provide feedback to the team.”Īpproximately how long will this game be in Early Access? That being said, because it is in very early development and we are progressing rapidly (2-3 builds per week), there will be bugs and missing features. By opening our beta program up to more users through Early Access, we are excited to continue to build alongside a larger community. Since day one, we have prioritized community feedback and used it to rapidly improve Aim Lab. As a small team of lifelong gamers, we are well aware that many of the best ideas come directly from the community. "Keeping our kids safe is a real issue affecting our communities and is in no way a 'game.“Aim Lab is in very early development. is trying to profit from the glamorization of tragedies affecting our schools across the country," Petty, who is running for Broward County School Board, said in a statement. 14 mass shooting, called for the game's release to be canceled. On Sunday, Ryan Petty, the father of a 14-year-old Marjory Stoneman Douglas High student killed during the Feb. "When you make a game about something in real life that can happen to us, that actually happened to me, it's not only offensive, it's disgusting, why would you make a game about a school shooting, it's so messed up," said the Marjory Stoneman Douglas student. Others agree including 15-year-old Austin Foote who ran for his life the day of the massacre. We've had others, this is simply unacceptable," said Fred Guttenberg. "My daughter died in an actual school shooting 3 months ago along with 16 others, we just had 10 die Texas. The father of murdered student Jaime Guttenberg said he is horrified and thinks the game should not be released. Sign this petition to DEMAND the game isn’t launched: - Jaclyn Corin May 29, 2018 Everyone that cares about school & public safety should be OUTRAGED. Valve Corporation of Bellevue is launching a video game on June 6th that’s a school shooting simulator.
